Available on the Play station Store and soon on Steam, Stifled is a horror game in virtual reality quite atypical. With his visuals all in black and white, and a daring use of the microphone, he deserves a closer look at his case. Is the end result up to the innovations?
Stifled is the first game of Attain Games, a tiny studio based in Singapore, and the project is quite ambitious and original. But is it so original? I would first be tempted to answer no, because he uses strings already used elsewhere. The monochrome in the audacious White Night, the sonar in the curious (and just as black and white) The Unfinished Swan and the microphone and its voice commands in the highly tactical End War of Ubisoft. But if you think about it, what could tip the balance in favor of the yes, it would be the fact that all these elements are united under the same banner, that of a game of horror, which will even come to add an additional label to the bousin : that of virtual reality.
Very quickly, we attack the adventure in the skin of a man, probably a former soldier, in his house, in pursuit of images of his wife who seem to constantly run away. We realize very quickly that there is a problem, but we do not know which one. Would it be related to all these documents dealing with a future parenthood that is found everywhere? What happened? This is what we will try to discover over the four main levels of the game, interspersed with flashbackswhere we come back into the house, in this nebulous story as possible, told by different documents to pick up on the ground – I picked up everything during my first game – and where the truth will only be known at the end, after two -three hours. It’s quite short, since you’ll only have a dozen infiltration puzzles to loop to see the end, with only three different enemies and a boss, in levels that are unfortunately all ultimately like, it is the sewers, the cellar of the orphanage or the entrails of a boat. If the story is interesting enough, we can only regret this repetition in the sets, especially since there was the idea at the base.
A little like a Silent Hill, the environments we are going to visit will offer two faces: one, “normal” and in color, and the second, plunged into the dark with our only sonar power for friend. If the first is quite classic, even in virtual reality, the second is artistically speaking much more interesting. Once immersed in your nightmares, everything is black! You can see only the contours of objects in the sandstone of the sounds around you, a little like cel-shading entirely in black and white, with a few touches of red to symbolize the danger. Since a nice drawing is sometimes better than long explanations, here is what it gives in a small house animation, with a first cry and then a stone’s throw: Now If you want to download this PC game or such PC games, then you need to visit fully PC games to download it. FullyPCGamess is all about PC games free download full version for all the games Audience in all over the entire world. Visit us to download free full version of all such games.